New Clan Ideas
5 posters
New Clan Ideas
Post here, your thoughts and ideas that would help increase popularity/activeness of the clan. All ideas are welcome to discussion.
Re: New Clan Ideas
I absolutely hate to say it but Vent or Teamspeak would probably help. I absolutely detest these programs but it would help. I also think games on a regular basis every night would help.
Shaggy-Cracker- Admin
- Posts : 48
Join date : 2010-03-10
Age : 28
Location : Cookeville, Tennessee
Re: New Clan Ideas
Hmmm, how about a nightly competition, for instance, a final survivor contest of insane, no copters or dc's of course. Tk means automatic disqualification as well, on purpose or not although bullet pierce wont count.
and i dont have a mic, and dont plan on getting one, so i wont be doing vent for sure.
and i dont have a mic, and dont plan on getting one, so i wont be doing vent for sure.
New Clan Ideas
We could have marathon tournaments, like a UA2 competitive game, then a Warcraft Maul game competing for most kills, then a Protect The House for most kills, etc. 3 games in succession, and person that wins most wins.
NachoPie- Posts : 50
Join date : 2010-03-10
Re: New Clan Ideas
The competitive game sounds like fun but the other two are blargh. I like mauls though. I think we should try Vampirism, see how many people like that.(;
Shaggy-Cracker- Admin
- Posts : 48
Join date : 2010-03-10
Age : 28
Location : Cookeville, Tennessee
Competitive, LOVE IT!
Ahh competitions. One of man's biggest needs... According to me <.< Anyway I love the ideas so far. And possibly we could have WinterMaul1 competitions. To see who lasts the longest.
SelfCursed- Posts : 10
Join date : 2010-03-08
Re: New Clan Ideas
anything other then UA2 i wont manage, som1 else can, one competition is gonna be hard to get a lot of ppl in much less 3 full games, gotta think logically here
Re: New Clan Ideas
We coudl still do smaller games and I could manage them.
Shaggy-Cracker- Admin
- Posts : 48
Join date : 2010-03-10
Age : 28
Location : Cookeville, Tennessee
Re: New Clan Ideas
well, the ua2 comp will be a major clan event, and ive descided to do it twice weekly, at 1:00 am bnet time, which is 8:00 pm eastern time on friday and saturday, ill be making a new topic involving the full rules, which are still pending
Re: New Clan Ideas
Saturdays and Fridays might be a problem, me and Sarah usually do stuff on both those days.
Shaggy-Cracker- Admin
- Posts : 48
Join date : 2010-03-10
Age : 28
Location : Cookeville, Tennessee
Re: New Clan Ideas
Could have a "Killing King" game or 2 aswell on UA2, lord knows that alot of people don't exactly do alot of killing. I.E. I have seen people at the end not break the 400 kill mark, whereas I have broken that by convoy routes end at times.
Null_Signature- Posts : 4
Join date : 2010-03-09
Location : Hampton, VA
Clan Ideas
Mauls are own, and BTW, Island D is a better choice than vamp. Anyone can rape as vamp, while its too hard to learn. Island D is eaiser, and we have a few good players that might wanna go titan. (Alias1)
BTW, glad people like mauls. They roxxor.
BTW, glad people like mauls. They roxxor.
NachoPie- Posts : 50
Join date : 2010-03-10
Permissions in this forum:
You cannot reply to topics in this forum
|
|